What you'll learn :
Create video games in an object-oriented environment.
Write code in GDScript, and transfer your knowledge to Python.
Program compelling 2D word, platform & stealth games.
How Godot can make your game idea come to life – for free.
Re-use any existing C# knowledge in a user-friendly engine.
How to code from scratch a fun-way by making games.
Requirements :
Godot 3.0.6 or later (it’s free and we’ll show you how to install it)
Basic familiarity with coding is a bonus, but we’ll get you up to speed if you’re brand new
A desire to make make games, and improve your coding
Description :
Learning to code by making games is a great idea, yet things can get in your way. Some game engines are over-specialised, overcomplicated and can overwhelm new users. Furthermore C-family languages like C-sharp and C++ can be cumbersome.
It’s time to discover Godot, a general-purpose, simple and welcoming game engine. Powered by GDScript, a lightweight and easy to learn Python-like programming language, you’ll be up-to-speed with the fundamentals of coding in a jiffy.
Whether you’re a complete beginner at writing code, an experienced developer wanting to explore this wonderful engine or a game designer who wants to embrace free and open-source software in your work, this course is for you.
Frequently Asked Questions…
Do I really need to learn a new programming language?
Absolutely, GDScript is based on Python – one of the most popular and productive coding languages in the world. As a beginner, this is a great place to start and experienced coders will find their coding improves with the perspective Python brings.
What if I don’t like “dynamically-typed” languages like Python?
Give them another chance. You’ll be sold in the first section when you see how easy it is to import a JSON file. Remember less typing means less typing! If it looks like a duck, and it quacks like a duck…
Do I really need to learn yet another game engine?
Like learning a 2nd or 3rd spoken language, the perspective you will gain from a new engine is invaluable, even if you decide to settle on another engine. You’ll re-use your existing knowledge, and discover much easier ways to do some things. Once expanded your mind will never go back to its original shape
Who this course is for :
Beginners who want to learn game development in a friendly, lightweight and powerful engine
Game developers who want to learn to use a dynamic and versatile programming language based on Python
Indie Developers looking for an open-source engine that won’t ask for a share of the revenue or logo-space in your game
Course Size Details :
Created by Ben Tristem, Yann Burrett, GameDev.tv by Ben Tristem
Last updated 10/2020
English
English [Auto-generated]
Size: 12.45 GB
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