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    You are at:Home»Development»Build 4 Augmented Reality (AR) apps with ARCORE and Unity
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    Build 4 Augmented Reality (AR) apps with ARCORE and Unity

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    Build 4 Augmented Reality (AR) apps with ARCORE and Unity - Online Course Download
    Build 4 Augmented Reality (AR) apps with ARCORE and Unity - Online Course Download
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    ARcore Development free online course free udemy paid course freecourse freecoursesite Mobile Apps udemy course download udemy courses free download

    What you'll learn :

    Understand basic concepts related to Unity and C# programming
    Understand ARCORE development in depth
    Place a Life Size Tiger in Real World
    Develop a Maze game and test it’s output in real world

     

    Requirements :

    Windows or Mac Laptop / Desktop
    ARCORE supported Android smartphone
    Basic knowledge of Unity will be a great help
     

    Description :

    Curious about ARCORE development, You have come to the right place. Learn the basics fundamentals and programming techniques required for building fully functional ARCORE apps. For this course you will need an ARCore supported device running on Android version 7.0 or above along with a Mac or Window’s Laptop / Desktop

    So what is Augmented Reality?  

    According to Wikipedia, Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements are “augmented” by computer-generated or extracted real-world sensory input such as sound, video, graphics or GPS data.  

    In Augmented Reality the real view is modified by a computer (Smartphone in this case). Augmented reality enhances one’s current perception of reality, whereas in contrast, virtual reality replaces the real world with a simulated one. Augmentation techniques are basically performed in real time,  

    Eg : Displaying live scores and statistics inside a live video of a sporting event  

    Power of Augmented Reality & ARCORE  

    I came across Augmented Reality in 2015 after watching a video of Augmented Reality Book. I was fascinated to know that such technology actually exists. So I started researching on different Augmented Reality platform. Vuforia platform seemed very promising as developers all over the World have used Vuforia for developing Augmented Reality apps. But in recent time big tech giants like Apple & Google have also come up with their own Augmented Reality platform’s and sdk’s. Apple released the ARKIT AR sdk and Google released the ARCORE AR sdk 

    Pokemon Go game is the best example of Augmented Reality. Other than that Augmented Reality apps expand over a wide range of topics from Education, Business, Architecture, Health Industry, Home Decoration and obviously mobile gaming.  

    Course Content and Overview  

    This course is designed for students interested in creating Augmented Reality application’s using ARCORE & Unity. No coding experience is required; all you need is an ARCORE supported Android phone and a Window’s / Mac system for testing your Augmented Reality apps. We will start with the basics of Unity, C# platform and then move to higher topics  

    Basics of Unity  

    Are you a beginner to C# programming? No PROBLEM, in this course I have created a small section in which I have explained the basic concepts related to Unity and C# programming  

    ARCOREONE ARKITONE is the first ARCORE application which you are going to create.

    Import ARCORE sdk for Unity

    Understand the working of HelloAR scene   

    Detect ground surface and place Andy model in Real World   

    Place a Life Size Tiger in Real World   

       

    ARMAZECORE   

    In the ARMAZECORE application you will

    Develop your own Maze from Scratch

    Move the Camera using FPS technique

    Create a Treasure gameobject with precious gem’s

    Move in the Maze to find the Treasure

    Scan the Ground surface, place the Maze on ground and find the Treasure in Real World

     

    Vertical Plane Dection

    In this section you will learn the following

    Detecting a vertical surface and placing an AC Model on a wall

    Adjusting the rotation of the model

    Enabling the UI elements only once the AC model is activated

    Creating textures for your AC model

    Changing the color and texture of the AC model

    Face Tracking using Face Anchors

    In this section you will

    Understand the important components in Augmented Faces scene

    Design Face Filters for the face

    Dynamically generate UI buttons based on the number of Face Filters

    Add a scroll rect to scroll through all the UI Filters buttons

    Change the Face Filters on our Face

     So after explaining you the course content I hope to see you inside this ARCORE Augmented Reality course  

    Who this course is for :

    Computer programming students interested in C# programming for building Augmented Reality applications
    Unity Developers interested in building ARCORE Augmented Reality applications

     

     

    Course Size Details :

    View Demo

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