What you'll learn :
Create 2D Games using Unity
Use Scriptable Objects and Singleton Pattern
Use good programming practices
Create Characters with multiply abilites
Create Weapons and Projectile
Create Strong and versatile AI using Scriptable Objects and Delegate Pattern
How to use Finite State Machine
Create a Boss with Projectile Patterns
Desire to learn and create awesome games!
Basic understanding of the C# language and Unity Workflow
Learn how to create your first Topdown game in Unity implementing popular features like in Enter The Gungeon and Soul Knight!
In this course, you will learn the basics of every Topdown Roguelike game, creating characters like players and enemies. Apply behaviors to these characters such as Walk, Run, Flip and Dash. All the basics components that will help you get an understanding of movement and rotation.
You will create Weapons like Guns and Swords, each of then with different behavior and logic. By doing this you will enforce your C# knowledge.
In this course, you will also learn:
– Singleton Pattern
– Object Pooler
– Create a Health System that can be applied in any object
– Create Projectiles
– Create a 2D Topdown Camera
– Understand how to use TileMaps and Rule Tiles
– Create Items
– Create a Vendor
– Create a Pluggable AI using the Delegate Pattern
– Create SoundManager
Who this course is for :
Anyone who wants to crate a cool 2D game.
Beginner and Intermediate users who want to learn to create a Roguelike topdown game.
People to want to know how to create a very customazible AI using Scriptable Objects
Course Size Details :
17.5 hours on-demand video
4 downloadable resources
Full lifetime access
Access on mobile and TV
Certificate of completion
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