What you'll learn :
Take your 3d project into Real Time in minutes
Render photorealistic stills and cinematic animations in real time
Navigate a fully rendered environment with keyboard + mouse or VR headset
Understand advanced lighting and material techniques in UE4
Optimize your scenes for export onto any platform
Achieve photorealism in real time software
Package your project for Windows on desktop or VR headset
Learn the essential settings for quality, optimization, visual impact, etc.
Requirements :
A Basic understanding of the Unreal Engine 4 will be helpful, but not absolutely necessary
A computer that can install and run UE4, preferably with a decent video card
Description :
*Latest Software
**More content being added regularly
***NOTE: This is a project based course in which a large amount of 3d content will be provided to your for download. The content is yours to use for the course and other purposes. (No resale)
Content Provided to Students:
Complete house model (3ds Max + V-Ray / 3ds Max + Corona / .fbx / sketchUp)
All necessary texture maps / materials
Various furniture models with all materials applied
Various object models with materials
Foliage Models
Models / Materials can be used in both 3ds Max and UE4 (also in .fbx and sketchUp)
All models are UVW mapped / unwrapped as necessary
COURSE OUTLINE
In this course, you will learn everything you need to know about architectural visualization using real time technology with Unreal Engine (UE4), the most advanced and professional real time tool available to arch viz artists (It’s also free). You will also make use of Datasmith, a tool designed to translate your 3d rendering projects into real time (projects can come from 3ds Max, Revit, SketchUp, etc.) The course will be split into several large sections, with some sections coming later as software and techniques evolve.
SECTION I:
In the first part of the course, the focus will be on transitioning an existing 3d rendering project into real time UE4. You will learn to achieve photo realism with your materials, lighting and post-processing, all using built-in real time tools. From there, students will generate photo realistic animations and renderings that render in REAL TIME! No more waiting for overnight renderings. Change your camera motions, object animations, camera / lighting effects all with immediate feedback.
Topics included:
importing using datasmith
UE4 materials
Lighting techniques and settings
Perfect light bakes
Fixing Errors
Photorealism
Animating Cameras and Objects
Level Sequencer
Lighting with HDRI
Foliage / Landscaping
Much More
SECTION II:
In this section, students will convert and optimize their scene for desktop navigation so that it can be shared with others, and navigated in real time on any computer. We will explore interactivity in this section and start learning about blueprints. Students will also learn to use the UE4 widget system to create interactive menus, buttons, etc.
SECTION III:
Students will optimize their project for VR navigation using a headset. We will look at specific interaction blueprints for VR, and approach the project in a way that gives the best interactive and immersive experience.
Who this course is for :
Arch Viz artists that want to be on the cutting edge of the latest technologies in the industry
UE4 enthusiasts who want to use real time for architecture
Anyone who wants to better understand how real time and VR can be integrated into their 3d workflow
Architects and artists that need a better, more effective way to communicate their ideas
Course Size Details :
5 hours on-demand video
2 articles
Full lifetime access
Access on mobile and TV
Certificate of completion
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