What you'll learn :
You’ll learn how to use Blueprint efficiently to create fast-performing, core RPG mechanics — no casting!
You’ll learn how to create challenging A.I. enemies with a variety of damaging attacks and spells.
We’ll create a stats system to store health, stamina and mana for the Player and A.I.
You’ll learn how to pick up items and attach them to the Player (we’ll start with swords, shields and helmets)
I’ll teach you how to use Blender to make quick edits to characters and meshes so that you can use them in your game (don’t worry,
You’ll learn how to use Quixel Bridge and FREE Megascan assets to create a AAA outdoor world
You’ll learn how to setup sound effects and particles to up the quality of your games
Everything you learn is designed for you to take these skills and expand on them in your own projects. Add your own
You’ll learn how to create a Souls XP system
Basic understanding of Unreal Engine 4. I won’t cover the absolute basics, but every step I take to build the game will be recorded.
With this world-wide lock down in effect, there isn’t a better time to sit down and learn how to make games in Unreal Engine 4 🙂
This course is designed for beginner to intermediate users of Unreal Engine 4 (6+ months of using the engine). I recommend that you have at least a basic understanding of the Engine. I move fast at times and I expect you to figure things out on your own by pausing the video if needed. Purchasing this course does NOT give you personal consulting from me for basic issues. You can always hire me for that separately.
Action RPG’s can be complex to create with many systems working at once. I’ve been working with the engine for many years, and it is my goal to teach you step-by-step how to build a fun, challenging action RPG from scratch.
Thanks to Epic, there are thousands of assets that are free to use. We’ll start by importing one of the Paragon characters from the marketplace. We’ll then use Blender to detach the sword and shield from the mesh and import it back into UE4. Don’t worry, I’ll teach you how to do this step in Blender. It’s quite easy!
You’ll be learning how to pick up and equip weapons, shields and helmets.
You’ll learn how to setup abilities to use against monsters.
We’ll create AI that attacks the player with several different abilities and is challenging.
We’ll create a nice looking, AAA quality environment to play around in using Quixel Bridge, Megascans, and assets from the Unreal Marketplace.
You’ll learn how to kill monsters and collect Souls/experience points.
Speaking of bonfire, you’ll learn how to create a bonfire save system that resets the AI and brings you back to full health.
We’ll also setup a simple multiplayer inventory system using a free component I found on Reddit hehe.
And all of this will work for multiplayer as well so you and your friends can play together!
Souls-like RPG’s are probably the most popular type of game on consoles. So, we’ll make sure you can play with a Gamepad as well.
If you’ve always wanted to make a fun RPG, why not join this course and come along while I build? It will be a fun, on-going process and you can help me make it great.
Join now and let’s get started!
Who this course is for :
This course is for those who desire to learn how to develop games efficiently. Most tutorials (and projects) do things poorly and teach bad habits. I’ll show you how to do things correctly.
If you love souls-like action RPG’s, then come with me on this journey and let’s create!
Course Size Details :
13.5 hours on-demand video
Full lifetime access
Access on mobile and TV
Certificate of completion
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